Tez
Realtime Socket Engine
محرك مقابس فوري فائق السرعة. تعامل مع حركة اللاعبين والإجراءات وأحداث الدخول/الخروج ومزامنة حالة اللعبة بدقة أقل من الملي ثانية.
Why Tez?
Handle thousands of concurrent connections with sub-millisecond precision. Self-hosted, multi-platform SDKs, and full control over your realtime infrastructure.
Ultra-Low Latency
Sub-millisecond processing latency. Handle player movement, actions, and state sync with precision that feels instant.
Self-Hosted
Deploy on your own servers. Full data sovereignty, no usage caps, and complete control over your infrastructure.
State Synchronization
Built-in delta compression for game state. Only send what changed, not the entire world every tick.
Multi-Platform SDKs
Native Unity SDK with C# bindings and full FFI layer. JavaScript/Web SDK for browser games. Same binary protocol across all platforms.
Event System
Typed event pipeline for join/leave, reliable actions, chat messages, and custom binary events. Room-scoped broadcasting with sender exclusion.
Horizontally Scalable
Scale from a single server to a Redis-backed cluster with automatic room routing, transparent redirects, and graceful drain.
Tez in Action
See what's possible with Tez. Here's a live project powered by our realtime engine.
Divanpoly
Powered by TezAn online multiplayer board game with realtime state synchronization, player movement, and live interactions — all running on Tez's low-latency socket engine.
divanpoly.cloudfort.irBuilt for Realtime Use Cases
Player Movement
Smooth, interpolated position updates for multiplayer games at 20-60 ticks per second.
Combat & Actions
Hit registration, shooting, ability casts — events that need to arrive fast and in order.
Lobby & Matchmaking
Join/leave events, room creation, player counts, and ready-state synchronization.
Live Collaboration
Real-time cursors, document edits, whiteboard sync — any app that needs live state across clients.
Your Servers. Your Data. Your Rules.
For enterprises that need full data sovereignty, regulatory compliance, or simply want to run everything on their own infrastructure — Tez offers complete deployment for on-premises installation.
- Deploy on your own infrastructure
- No usage limits or CCU caps
- Custom event handling & room logic
- Dedicated SLA & phone support
- White-label option
How Tez Stacks Up
See how Tez compares to other realtime networking solutions.
| Feature | Tez | Socket.IO | Nakama / Colyseus |
|---|---|---|---|
| Self-Hosted | |||
| Unity SDK | |||
| Unreal SDK | |||
| Sub-10ms Latency | |||
| State Sync | Basic | ||
| Delta Compression | |||
| Pure UDP | |||
| Free Tier | |||
| Source Code Access | |||
| Iran Server Support |
Start Integrating
Complete guides, API references, and code samples to get Tez running in your project.
Start Building for Free
Tez is currently completely free to use. Need a customized version for your specific requirements? Fill out the contact form and we'll get in touch.